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Saturday
May302015

Introducing Design Oriented

The Critical-Gaming blog is dead. You probably already knew that. While the posts stopped flowing, I have never stopped thinking about, writing about, and working with games. In the past few years I've worked on the Starseed Observatory, the Indie Circuit, and Project Smash (which is now revamped at onesmash.net). Now I'm excited to tell you about my next project: Design Oriented.

 

 

This is my full time Job now. It wouldn't be possible without the daily dedication of my friends and family working for DO. Can you believe that the standards on DO are even higher than here?

I left the life of working as a Business Intake Specialist in an international law firm to do more with games. Hopefully, the fans and followers of Critical-Gaming make the journey over. 

 

Thanks